Pricing
Pay once. Build forever.
Buy credits up front in USD and spend them across every build. Priced below frontier model rates, so you pay a fraction of what the same generation costs elsewhere. Credits never expire.
Free
See what is possible.
- Fast build model
- All six platforms
- Cloud builds
- You own everything
- Community support
Free builds use our fast model. Upgrade any pack to unlock our most capable model for noticeably better builds.
Starter
Kick the tires on a real project.
20% off with code SAVE20
- Our most capable AI model
- Private projects
- All six platforms
- You own everything
- Email support
Builder
Ship something real this weekend.
20% off with code SAVE20
- Everything in Starter
- Version history
- Priority queue
- Better value per build
Pro
For builders shipping every day.
20% off with code SAVE20
- Everything in Builder
- Lower cost per build
- Early access to new platforms
Studio
Best value at volume.
20% off with code SAVE20
- Everything in Pro
- Lowest cost per build
- Priority support
What a credit actually buys
Builds are priced on the real compute they take, and the console shows an estimated range before each one starts. Here is the rough shape by project.
Quoted up front
The console shows an estimated credit range before a build starts, and the exact cost once it finishes.
Failed builds are free
If a build cannot be made to compile, it costs nothing. You only pay for builds that ship.
Credits never expire
Buy once. Unused credits stay in your account with nothing to renew and no subscription.
Pricing questions
How does pricing work?
You buy credits once, in USD, and spend them as you generate and build. A build costs credits based on its size and complexity. Credits never expire and there are no subscriptions.
How do I know what a build will cost?
Before a build starts, the console shows an estimated credit range, and the exact credits once it finishes. Builds are priced on the compute they actually take, so there is no surprise bill, and failed builds are free.
Why is it cheaper than building on a frontier model?
Credits are priced to reflect the real compute each build takes, and set well below what comparable output would cost you elsewhere. You get frontier-quality results at a fraction of the price.
Do credits roll over?
They do. Unused credits stay in your account until you spend them. There is nothing to renew.
What happens when credits run out?
Your projects, source, and downloads stay yours and fully accessible. You only need credits to generate new builds.
Can I get a refund?
If something is not right, contact support within 14 days of your purchase and we will make it right.
Need more than the Studio pack?
Reach out about custom volume and dedicated support and we will put together a plan that fits.